This paper presents how we built scalable and evolutive USD pipelines on distributed architecture at Ubisoft. We use BPMN as a nodal representation to allow our supervisors to build new or modify existing workflows. Our processes are designed using industry standards and USD file format for interchangeability and are easily scalable and ready to deploy to our multi-site studios and teams. Using Microservices running on our internal cloud computing infrastructure and their language-neutrality, we can leverage existing in-house and new technologies developed on multiple platforms by our teams worldwide.
Paper in the ACM Digital Library